ALL RIGHTS RESERVED. Within you'll fight two more Sith foes. Selkath: Here you will find a group of Selkath youth which are involved in the Kidnapped Selkath Youth Side Quest. After disabling the force field, return to the corridor exiting the security checkpoint to the north and follow it around a bend to the northeast where it ends in a door, beyond which is a room containing a trio of Dark Jedi: The two remaining Dark Jedi receive bonuses depending on your character level: The east door is labelled Flow Control Room, while beyond the north door is a short corridor leading to the south door of the security room, which is divided by a force field. 4. The very end of that corridor leads back to the original corridor, so you'll have some idea of where you are. Venture over to the Kolto Control and learn how to reach the Star Map
In order to gain access to the Sith Base you'll have 3 choices, decrypt the Sith passcard, interrogate the Sith prisoner or break into the private hangar in the Docking Bay. 4. Then go forward to the next door and through to the next area. In addition, you'll get 600 experience points! Queedle + Swoop: All of the Manaan Swoop Racing takes place here. Prior to speaking with these Selkath you'll want to explore the room in this Training Annex to the southeast. On Normal the vents do 25 damage each, they'll do less on Easy. When you first arrive at Hrakert Station you'll encounter a mercenary who will be freaking out. 2. You can start this Side Quest at any point after killing Calo Nord, a Twi'lek by the name of Senni Vek will approach you and give you a datapad you 'dropped' that tells you to meet Hulas on Manaan. NPCs involved in Side Quests or events that give Dark Side/Light Side Points are most of what I point to. Carth's Son (Can start anywhere but Korriban). Manaan is an aquatic planet in the Pyrshak system and home to the amphibious Selkath species. Enter solo mode and cross each vent when it isn't steaming (when the vent behind starts, the one in front has stopped) until the door at the north end is reached, then use the steam control inside on the south wall to the right: However, you can receive experience (at the expense of Computer Spikes) for deactivating the steam vents by using the computer panel on the south wall to the left: Overloading power conduits in the east barracks, security computer room and flow control room kills all enemies in those rooms except for a lone Sith war droid in the southwest corner of the flow control room. There are numerous Side Quests for you to pick up and complete on this planet, if you'd like to see the map location for where you can find all of them check my Manaan Companion Guide. Talk to Roland at the reception desk and ask him about the Star Map, he'll have information for you but will be unable to tell you anything until you help him out first. Kill the easily destroyed Jedi Knights first, then take out Darth Bandon himself, who is surprisingly weak, even with that double-bladed lightsaber of his. Sonic Emitter (SE): There are two of these hidden in the Hrakert Station, one is marked (SE) on my map above. No experience is received for disabling sentry droids, except for those in the security room guarding the north side of the force field since they're killed; nor is it received for corrupting sentry droid targetting, although it is received if when those in the disassembly and flow control rooms are killed by the Sith (those in the security room will only ever inflict a single point of damage on each other with a maximum critical damage roll, so corrupting their targetting is only worth it as a distraction). Fill injector pod
All Selkath 'apprentices' only use blaster pistols, with no Force powers. Hotel (Sunry Trial): While doing the Sunry Murder Trial Side Quest you will need to visit this hotel and speak with the manager as well as two of the guests that are staying here. BCFI divided into the different segment to get close working for players and technical of the sport, and for the same. Side Quests: This part of Ahto West has Nilko Bwaas as well as Shaelas who gives you the Kidnapped Selkath Youth Side Quest. Transfer from injector to container 7. The Mek-Sha stronghold is a base of operations to control your local crime syndicate or run your own nightclub for the local miners to unwind, and is one of the many types of player housing you can get in Star Wars: the Old Republic. Light Side Points: (Video of me overloading the Kolto Tank) Repogram the harvesting machine and cause it to explode. In here, you will do battle with nutty Selkaths. Otherwise, you'll need to return to the Sith base in Ahto East again, where you'll find it's now guarded by a single assault droid and a Sith droid has replaced the diplomat behind the reception desk. Dump container pod
If you're facing the scientists, the door you came into this area via will be to your left. BCFI As an apex body on behalf of WFCIB into India & for Indians living world over for conducting & planning competitive & friendly tournaments within India or outside of the country along-with Schools, Colleges, Universities and States through affiliated Organisations on an amateur basis for all age divisions & categories. Mission's Brother (Can't start on Tatooine or Manaan)
The planet is completely covered in water and is the only known source of kolto - a potent healing liquid - in the galaxy. Chaunna (6 a side soccer) sport should be a beneficiary venture for all our members to achieve all long-medium & long-term goals to ensure the talent and rich standard of Chaunna sports. 6. Nothing will work. that happened to me lucky i saved a game in another slot. You can also turn down the difficulty to make the vents do less damage then just use the Burst of Speed Force Power and run through. If you haven't activated the Sunry Murder Trial and you speak to Judge Shelkar again after presenting the datapad from the training annex of the Sith base, or the token received from the dying Selkath in the medical room: If you retrieved the encrypted data module from the disassembly room before leaving the Sith base, then you can return it to Roland Wann in the Republic Embassy in East Central. I strongly recommend you do some exploring as there is a lot to find here. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features Press Copyright Contact us Creators . You'll have the opportunity to [Force Persuade] your way out of jail and not pay anything if you go this route. Beyond the north door the corridor curves west, where it's patrolled by a Sith heavy trooper. Some things go too far, off-worlder. When you do this, in this order, and you do it properly, you'll explode the kolto machine, putting the beast that was going insane to rest. In fact, he offers you guidance on how to be safe whilst under the water, and promises to not only keep this information to himself, but to try to further the Republic's cause. In this area you'll also meet Queedle, an Ithorian that holds the 3rd fastest time on Manaan but needs some Credits to upgrade his Swoop Bike otherwise he'll never do better. Anyways just like Tatooine and Kashyyk, you will be required to pay a docking fee of 100 credits in order to be able to leave the docking area, though you cannot persuade him to reconsider normally (force . From there, go rightward and further down the path we're on. Banned from Manaan - Nov 24, 15 Note to Guests: For the enjoyment of other visitors, and to help keep this forum tidy and working smoothly, please make sure you search the forum before posting. You've lived up to your side of the deal, now it's time for him to live up to his. Working for the Republic and entering the Sith Embassy to steal information or retrieve data the Sith had stolen. As big and in-depth as it is now, it will be more so by the time we're through. Proceed through each corridor one at a time hitting the door/flow controls to transfer the water. It should be said as a preliminary note that this game can be incredibly open-ended. As Trask suggests, equip your melee weapons here (Short Sword in one hand, Long Sword in the other) and have him stay back and use his Blaster Rifle. Back on the surface you will be taken into custody by the Selkath regardless of which path you chose. CHAUNNA played into a mini size of ground with (6 + 3 a side format) game for all over India (Bharat) & Indians living outside country. Then, go north through this small, empty room into the next room above. The Knights of the Old Republic CD may be scratched or dirty. It's very important you grab this item because you will need it to kill the Firaxa Sharks when you wear the Environmental Suit outside into the water. westroads shopping center st louis; You need to turn back now, and find your way back to the submarine that'll bring you back up to the Republic Embassy. If you haven't been approached by Shaelas, the door to the training annex will be locked. 1. Go to your foot locker in your chambers (where you currently are) and grab and equip your gear. The way these vents work is there are always two which have no steam blowing out of it and they switch on and off in an ascending/descending order. Aside from these two items everything else in this facility is optional. You're challenged upon entry: The easiest thing to do is express support for the Sith, moving closer to the dark side of the Force: If you speak to Shasa or the three Selkath apprentices: You can kill them instead, moving much closer to the dark side of the Force if this is your first response: Shasa uses a Sith Energy Shield and the middle of the three apprentices uses a Mandalorian Ripper, otherwise the most noteworthy opponent is the apprentice on the right: You can try to persuade them that the Sith are evil, although they may need further proof: If you speak to the three Selkath apprentices: They can be convinced without proof if you can dominate minds: However, proof is needed to move closer to the light side of the Force. Going to this world is the point of no return so make sure you've finished up all Side Quests and other events you'd like to get done. From StrategyWiki, the video game walkthrough and strategy guide wiki. 1.World Beach Chaunna League. He'll offer up a credit reward for you. Go into the oceans, now, and lets find that Star Map! He's gone completely mad because he's been attacked by Selkath and Droids something isn't right down there! Thanks in advance! Talk to him and he'll ask you about why the Republic is hiring mercenaries. For the sake of this walkthrough, access the fuel tank pressure control. Switch to him and open the door, then switch back to your character and walk through to the corridor ahead. ARE YOU READY!! Make sure to search the corpses to find goods. The elite Sith soldier in there should have on his person an Ion Blaster and Prototype Vibroblade. As you go through this next corridor, a lone Sith soldier will be waiting for you. and then "[Persuade] Talk or something may happen to her.".
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