Take the Cellar Key from Navon's body. Continue east to the town of Lyton. Inside a woman will ask you to help her with her stable door. Inside the ruins you find a door that unlocks with the Key of Lineages. Just before the bridge to Romney you be challenged by Mitchel Waylander. Go to Loriel to the west and speak with Keifen Alescook. Continue along the road to the east and you will come across a house. He will reward you with 300 gold and a virtue key. Return to Sarth and enter the cave below it. You can fight them or you can find out the password. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Soon your party members will become sick. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. In the southeast corner of the area you will find two IronJaw traps in a chest. Go west to the bridge and give the goblins the password you found earlier to be allowed to pass. In the southeast corner of the area you will find two IronJaw traps in a chest. To the northwest you will find the passage to the lower levels. Your way will be blocked by soldiers before the bridge, though. Open the door of the stable just to the north and return to her. Sadly Patrus will die in the destruction of the Rift Machine. Defeat the Moredhel Spellcasters and use the Waani on the Rift Machine to destroy it. Return to Irmelyn in Armengar to claim a 200 gold reward. On either the north or the south side of the lake in the middle of the forest you will find a Rusalki who will ask for your help. You will begin this chapter in the sewers below Krondor. Return to Tamney with the stones and he will agree to return to Northwarden. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. Continue west and see the ruins of Cavall Keep. Go northwest toward the northlands and pay the goblin leader 2000 gold to pass. Use the two remaining Vapor Masks to jump into the river and escape the mines. Go west from there and speak to the farmer in his house. Continue past the town and find the Catapult Gear in a trapped chest just before the bridge. There are two ways you can reveal Navon's true identity as the leader of the Nighthawks: Chapter 8 - Of Lands Afar Continue south and enter the town of LaMut. In the next room you will find the Oracle of Aal. Continue all the way down the passage until you come to a large room. In a large room to the northwest you find Gamina guarded by some enemies. In the passageway behind the Brak Nurr, you will find a stairway leading to the next level. Chapter 8 - Of Lands Afar Use the password DARKNESS to open the chest and you will find the Moredhel's battle plans inside. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. Inside the barn are four Glazer's Guild Seals. Go west to the bridge and give the goblins the password you found earlier to be allowed to pass. Continue through the pass into the northlands (Your defense will go up by more if you emphasize it.) Enter the house to your right, take the note, and . He will reward you with a Ring of the Golden Way. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. In a corridor to the northwest you will find Obkhar. Krondor is the one leading South from the starting point (between Yabon and LaMut). This will take you into the city of Sar-Sargoth. Return in a day and Steelsoul's man will allow to pass. Continue through the pass into the northlands On the far west side of the mine you will find the Brak Nurr. Gorath will translate the inscription and you will have to answer a riddle to open the box. The Stolen Ruby (Chapter 1) This will take you into the city of Sar-Sargoth. Continue past the town and find the Catapult Gear in a trapped chest just before the bridge. Return to the town and speak to Peter the Grey in the Inn. Open the door in the east wall with a Guildis Thorn. Inside a woman will ask you to help her with her stable door. Go north and inside the house you will find a Crystal Staff. Continue east past Highcastle. Enter it from the south by the mountains to avoid the pirates. You will find the moredhel near a house south of Decamp on the Teeth. She will give you a Tuning Fork among other things. You will find another Brak Nurr at the far west end of the next level. Head north. Eventually you will see a pass to the east. Go north to Kenting Rush. In a large room to the northwest you find Gamina guarded by some enemies. Use the password 'VICTORY' to open it. Continue northeast toward Lyton, but go west before you reach it. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. He will ask you to retrieve one of his IronJaw traps from the area. He will reward you with 300 gold and a virtue key. He will recommend that you talk to Abuk to learn more about the spyglass. Return to Craig and give him the trap. Under construction! Behind it you will see a chess board that is missing a knight piece. Look inside the house to the northwest to find a message left by Pug. Look inside the house to the northwest to find a message left by Pug. The Temple of Dala (Chapter 3) Go east from his house and cross the bridge. Eventually you will see a pass to the east. Return to Duke Martin and he will express concerns about what the enemy is planning. After you cross the bridge, go east and talk to Moraeulf. After you cross the bridge, go east and talk to Moraeulf. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. Take Nivek's Key off the body just outside town. In the top-right corner of the cave you will find the Geomancer Stones in a chest. He will ask you to check out a rumor about some moredhel illusionists in the area. Their defense will go up by 25. In the top-right corner of the cave you will find the Geomancer Stones in a chest. Return to Craig and give him the trap. Restock your provisions from the items inside the house. Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. Continue all the way down the passage until you come to a large room. Go back west and then south from Highcastle. chapter 1: 6478. chapter 2: 9216 . Tamney will ask you to retrieve some geomancer stones from the Diviner's Halls. Look inside the house to the northwest to find a message left by Pug. Decline his offer. To the west you will find 3 Vapor Masks. Inside a woman will ask you to help her with her stable door. Go to Decamp on the Teeth and speak to one of the patrons in the tavern. Search the lower level thoroughly to find and kill all six spellweavers. James will volunteer to enter the Moredhel headquarters to snatch their battle plans. Continue north and speak to the gods of Timirianya through the pillars. System Location; DOS <path-to-game>\GAMES\ Take the maps from inside. The Stolen Ruby (Chapter 1) Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. Continue east past Highcastle. Continue to the southern end of the passage and if you have Stellan's map you will be able to enter Sarth's library. Fight the goblins in the room to the north of the entrance and take the Ward of Ralen-Sheb. Take one of them with you. For this walkthrough, I will describe the shortest and easiest way. Put some spoiled rations in the chest by the field. Cast Union to read the riddles and answer 'DOOR', 'OUTSIDE', and 'ONION', to open the chests. Go northeast from the town, follow the river south, and cross the bridge. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. You will begin this chapter in the sewers below Krondor. You will find a woman who will give you a Sack of Grain for the Leather Leggings. Return the bag to Jaftaz and he will tell you that he sold the spider to a nighthawk who took the ship the Mocker's Folly to Krondor. The Stolen Ruby (Chapter 1) He will give you the Royal Key of Krondor. Return to Dhatsavan's column in the ruins with the Cup. You will see a burial cloth and a shovel. You can buy and/or sell some equipment in the shop and sleep at the inn. You will see a burial cloth and a shovel. Arlie Steelsoul (Chapter 3) Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. Return to Sarth and enter the cave below it. Go south and then cross the bridge. He will also give you three diamonds he had stolen from the Baron's Treasury. To the northeast you will find three houses together. Defeat them and take the Eliaem's Heart from the body of the spellcaster. You will find a password in a chest at the end. James will volunteer to enter the Moredhel headquarters to snatch their battle plans. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. Leave the sewers and Krondor. He will reward you with 300 gold and a virtue key. You will find another Brak Nurr at the far west end of the next level. Defeat the enemies and take the Idol of Lassur from the trapped chest. In the next room you will find the Oracle of Aal. Go to Decamp on the Teeth and speak to one of the patrons in the tavern. Open the door of the stable just to the north and return to her. This will take you into the city of Sar-Sargoth. He will use the Cup of Rlnn Skrr to learn all the spells that Owyn knows. Your characters are poorly equipped at the beginning of the game, Visit Craig the logger in the south end of Dimwood. Inside you will see a note from Squire Phillip who has taken the device. You will begin the final chapter in the caverns below Sethanon. Visit Craig the logger in the south end of Dimwood. Visit the Temple of Dala between Tyr-Sog and Eldpoint. Search the lower level thoroughly to find and kill all six spellweavers. Go back south the way you came and you will meet Duke Martin just south of where you started. Look inside the house to the northwest to find a message left by Pug. Return back south to the waterfall and use the Knight Piece to enter a cavern behind it. Defeat the Moredhel Spellcasters and use the Waani on the Rift Machine to destroy it. When you reach the fork, continue south to take the quickest and safest route back to Krondor. Continue along the road to the east and you will come across a house. It is worth doing because she will reward you with a Galon 'Griefmaker'. Use some Fadamor's Formula to open the barn door and find Tamney. Go west to the bridge and give the goblins the password you found earlier to be allowed to pass. Go southeast and you will eventually find Duke Martin. He will tell you to keep away because you are sick. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. Return to the Dhatsavan's column and he will tell you where Gamina is being kept. To the northeast you will find three houses together. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Continue east past Highcastle. Go to Eggley to the west and use Nivek's key to unlock the shop. Put some spoiled rations in the chest by the field. To the south near the river you will meet Obkhar. Visit Craig the logger in the south end of Dimwood. He will reward you with a Ring of the Golden Way. Sar-Sargoth is surrounded by many enemies so you will have to fight quite a few battles to escape. Northeast you will find another trio of houses. The magical barrier will be gone now that the six are dead. You have two options. Use the password 'GLAMREDHEL' to open the chest inside and take the Exotic Sword. Continue past the town and find the Catapult Gear in a trapped chest just before the bridge. You will find a woman who will give you a Sack of Grain for the Leather Leggings. Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. Return to the Dhatsavan's column and he will tell you where Gamina is being kept. Soon your party members will become sick. In the southeast corner of the area you will find two IronJaw traps in a chest. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. It will be a difficult battle. The Ghost of Jarel Lycrow (Chapter 2) Dhatsavan will tell you to return to him the Cup of Rlnn Skrr and he will release Pug. Return to Duke Martin and he will ask you to find Tamney the Bard and convince him to return to Northwarden. Travel east toward Raglam and just before the town you will see a broken catapult aimed at the town. He will agree to tell you what he knows about the spyglass and the spider if you retrieve a bag that was stolen from him by the Crawler. You will see a burial cloth and a shovel. Open the door of the stable just to the north and return to her. He will reveal himself as Neville, the son of Count Corvalis, and the leader of the Nighthawks. The priestess will ask you to find some grain for them. He will tell you to report to Duke Martin. He will tell you to ask someone named Isaac about the ruby. To the west you will find 3 Vapor Masks. He will use the Cup of Rlnn Skrr to learn all the spells that Owyn knows. Open the door in the east wall with a Guildis Thorn. Click on the assassin's body and take his rations and picklocks. Behind it is the exit. He will reward you with 300 gold and a virtue key. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. In the southeast corner of the area you will find two IronJaw traps in a chest. After you take a few steps, a dialog will start. Enter it from the south by the mountains to avoid the pirates. Their defense will go up by 25. Go due north and attack the goblins surrounding the house. Look inside the house to the northwest to find a message left by Pug. He will ask you to retrieve one of his IronJaw traps from the area. Use the Cellar Key to open a locked door south of the room on the far east side of the cave. Go north and inside the house you will find a Crystal Staff. Go east from his house and cross the bridge. Return to Romney and report your success to the Duke. Go southwest to Sloop and enter the Upturned Keg. Enter the sewers below the city. Go to Eggley to the west and use Nivek's key to unlock the shop. He will not tell you anything until you become protectors of the faith. In a barn you will be attacked by a group of moredhel warriors. Use the shell you received from the Rusalki on the sword to make the Guarda Revanche, the most powerful sword of the game. Return to the upper level. You can find spoiled rations in the inn in Silden. You will find another Brak Nurr at the far west end of the next level. Arlie Steelsoul (Chapter 3) Give him one of your Vapor Masks so that he may escape. If you click on him before the battle starts, you may get the initiative in the battle. Visit the Temple of Dala between Tyr-Sog and Eldpoint. Ask him about the mines and he will tell you that documents and maps were given to a tax collector in Eggley. He will tell you that he used to be young but something sapped his energy in the woods to the east. He will also give you the book 'Chapel's Rmur n Whepuns'. Continue north and speak to the gods of Timirianya through the pillars. You need to have a virtue key to get it. He will give you the ruby and in return you will sharpen his sword for him. Chapter 2 - Shadow of the Nighthawks THE DEAD They feel no pain, No sorrow, no greed. The Crawler's house is next to the inn in Silden. Go through the door in the north wall and keep following the passage. You can find Isaac behind a big hill north of Hawk's Hollow. James will have to take command of the battle. Return to Irmelyn in Armengar to claim a 200 gold reward. Make sure both Pug and Owyn learn the spell. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. Cast Strength Drain on the Wind Elementals to defeat them. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. Return to Romney and report your success to the Duke. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. She will talk to you about her two suitors; Navon in particular. Go southwest past Harlech and Armengar to the Inclindel Pass. Go south at the first two forks and keep going down the passage. Their defense will go up by 25. In the southeast corner of the area you will find two IronJaw traps in a chest. Return to Romney and report your success to the Duke. He will tell you that he used to be young but something sapped his energy in the woods to the east. In the passageway behind the Brak Nurr, you will find a stairway leading to the next level. You will find stairs leading down to the lower level in a room on the west side of the level. Venutrier of Lan will capture you and throw you into the mines. Gorath suddenly shouts as a assassin jumps into the camp. He will ask you to retrieve one of his IronJaw traps from the area. Return to Irmelyn in Armengar to claim a 200 gold reward. The magical barrier will be gone now that the six are dead. He will reward you with a Ring of the Golden Way. Use the two remaining Vapor Masks to jump into the river and escape the mines. To the south near the river you will meet Obkhar. He will tell you where the rift machine is located and how to destroy it. (Your defense will go up by more if you emphasize it.) Poison the rations inside with some Coltari poison. To the northeast you will find three pantathians who are causing the energy drain. Login Search Give the Idol to Kat on the upper level and she will give you some information. Go back west and then south from Highcastle. Put some spoiled rations in the chest by the field. Return to Duke Martin south of Northwarden and show him the plans. Go back west and then south from Highcastle. Take all of them because you will need them to get out. He will tell you that he used to be young but something sapped his energy in the woods to the east. Venutrier of Lan will capture you and throw you into the mines.
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